Scenario Forge
Open demo

Scenario-first political map workbench

Forge political maps that feel alive.

Build from a world state, reshape ownership and control, layer context, and export a map that can actually carry a story.

Generated Scenario Forge HOI4 1936 political map with borders and capital labels.
5 public baselines
21338 world city points
189269 city aliases
658 map-ready data assets
5899 Japan transport map features

Data sources

Built on recognizable map data families.

Open any source button to see the public dataset or repository behind the maps.

Sample runs

Reproducible maps, with the recipe still attached.

Each run pairs the final output with its scenario, layer stack, source markers, a downloadable project JSON, and a public path back to the demo.

All sample project downloads

Open any public baseline in the editor with the Guide panel, or download the JSON for local import.

Editor links open the sample with the Guide panel so you can edit, export, or download the original JSON.

Generated TNO 1962 Atlantropa Mediterranean map with political context, salt basins, shoals, and water regions.

TNO 1962 briefing map

Atlantropa Mediterranean, with political and physical context.

A generated briefing map for the TNO 1962 Mediterranean: ownership, clipped coastline detail, salt basins, shoals, and water regions share one frame.

Scenario / baseline TNO 1962 Europe
Demo path Open demo guide
Export target Published WebP snapshot + checked-in SVG source
Layer recipe
  • TNO political owners
  • Atlantropa basins
  • Coastline detail
  • Mediterranean labels
Source-backed evidence
Atlantropa features rendered
896
dissolved owners
47
Generated HOI4 1936 and 1939 Central Europe comparison map.

HOI4 comparison run

1936 and 1939 Europe, aligned as one scenario switch.

The same Central Europe frame shows two HOI4 baselines side by side, so political change reads as a map comparison.

Scenario / baseline HOI4 1936 / HOI4 1939
Demo path Open demo guide
Export target Published WebP snapshot + checked-in SVG source
Layer recipe
  • 1936 ownership layer
  • 1939 ownership layer
  • Shared comparison viewport
Source-backed evidence
1936 political features
90
1939 political features
90
Generated Japan Tokaido corridor atlas map with roads, rail, city lights, stations, and terrain.

Japan corridor atlas

Tokaido transport context as a finished atlas output.

Roads, rail, stations, city lights, rivers, and terrain are composed into a compact corridor map ready for publication.

Scenario / baseline Japan Tokaido corridor
Demo path Open demo guide
Export target Published WebP snapshot + checked-in SVG source
Layer recipe
  • Road lines
  • Rail lines
  • Major stations
  • Lights, terrain, and rivers
Source-backed evidence
road + rail lines
165
major stations
18

Product story

From world state to export-ready map.

Follow the same path a creator takes: choose a baseline, switch the scenario state, add context, inspect evidence, and export a finished map.

Generated HOI4 1936 baseline map.
Baseline selected Start from a named public baseline.

The map begins from a scenario frame with known ownership and geography.

Source-backed evidence
public baselines
5
Europe political features
7177
Japan road + rail source features
5899
cataloged assets
658
corridor output marks
183

Cartography showcase

A scenario page should look like it already knows how maps behave.

This Europe view is generated from the same scenario, topology, capital, and rail data that power the map workbench.

HOI4 1936 Europe

Political ownership comes from the 1936 scenario data.

The map colors European territory through Scenario Forge's HOI4 1936 ownership table and country palette.

Europe 1936 generated scenario showcase map.
Generated from HOI4 1936 ownership, Europe topology, capital hints, and Europe rail data.

Live product preview

Preview real transport layers before opening the editor.

The Japan view samples real Japan transport and geography data so visitors can read the map before opening the editor.

Japan pilot preview

A readable sample of Japan roads, rail, cities, terrain, rivers, and night-light context.

Interactive preview
Japan road + rail

The preview renders 260 road lines and 160 rail lines from Japan transport data.

Use this view to judge corridor density, railway continuity, and major station anchors before entering the editor.

Why Scenario Forge

Stop stitching five tools together to tell one geopolitical story.

Typical workflow

  • One tool for painting political states.
  • Another for labels or overlays.
  • Another for exports or presentation cleanup.
  • No real scenario baseline to start from.

Scenario Forge

  • Begin from a named world state.
  • Repaint ownership, controller, and frontline logic inside one workspace.
  • Layer context and presentation surfaces without leaving the tool.
  • Save the project or export the result when the story is ready.

Workflow

A short path from baseline to story-ready map.

01

Start from a world state

Use the five public baselines like Blank Map, Modern World, HOI4 1936, HOI4 1939, or TNO 1962 to begin from an explicit scenario frame.

02

Repaint control and ownership

Shift who owns what, who controls what, and how the map should read politically without rebuilding the whole surface from scratch.

03

Layer context and export

Add rivers, urban areas, city points, water regions, special zones, legends, and visual refinements, then export a clean PNG or JPG snapshot.

Product capabilities

Organized like a serious map product.

Each capability group supports a real creator workflow, from editing political states to exporting presentation maps.

Cartographic design

Layer order, color palettes, borders, labels, legends, city points, water regions, and export-ready map presentation.

  • Mod palettes for HOI4, Kaiserreich, TNO, Red Flood, and Vanilla-style maps.
  • Export workbench with 1x-4x presentation snapshots.

Scenario editing

Named world states, ownership, controller, frontlines, special regions, country metadata, and scenario-aware startup.

  • 80-step undo and redo for map editing sessions.
  • Administrative districts and hierarchy editing for deep scenario work.

Spatial data and analysis

Boundaries, settlements, hierarchy data, physical context, and source links that help maps stay readable and trustworthy.

Transport and infrastructure

Roads and rail are the strongest public transport map paths. Airports and ports feed overview context, while energy, industry, logistics, and resources remain workbench preview families.

  • Japan roads and rail, plus airport, port, energy, industry, logistics, and resource preview families.
  • Source links help reviewers understand where infrastructure layers come from.

Imagery and context layers

Relief, bathymetry, contours, rivers, night lights, urban areas, and physical semantics for richer map reading.

Project management

Local save/load, bilingual UI, export workflows, and future team surfaces for sharing map projects.

Built for

People who need the map to carry the scenario.

01Alternate-history creators
02HOI4, TNO, and Kaiserreich modders
03Scenario and campaign designers
04Geopolitical storytellers
05Researchers and presenters

Scenario templates

Start from a real world state.

The first action can be choosing one of five public baselines. HGO 1936 stays available as a developer/local preview.

Generated blank map scenario template. Clean base

Blank Map

Generated modern world scenario template. Current world

Modern World

Generated strategy baseline scenario template. Strategy baseline

HOI4 1936 / 1939

Generated alternate-history scenario template. Alternate history

TNO 1962

Data foundation

A map product needs visible data trust.

Scenario Forge keeps source links close to the map experience, so viewers can understand where boundaries, places, terrain, and transport layers come from.

Base geography

Boundaries and populated places

Natural Earth, geoBoundaries, GeoNames, hierarchy data, and country policy assets provide the political and settlement backbone.

Physical context

Relief, bathymetry, rivers, and semantics

NOAA ETOPO, bathymetry packs, contours, rivers, and physical semantics help maps read like geography instead of flat color blocks.

Infrastructure

Transport layers you can inspect

Japan roads and railways appear as visible map layers. Airports and ports feed overview context; more infrastructure views can grow from the same product pattern.

Governance

Traceable from source to map

Every public source button points to a real dataset family, making the data foundation easier to evaluate.

Editions and license direction

Explain how people can try it today and where the product can grow.

Available now

Live demo

Open the browser workbench, explore public baselines, tune layers, and export presentation snapshots.

Local creator workflow

Project files and traceable data

Keep scenario work local, inspect map layers, and use source links when a map needs a clear data trail.

Future direction

Team and cloud surfaces

Future product packaging can extend the backend direction into cloud saves, shared project spaces, permissioned publishing, and larger data packs.

Sample use cases

Show the workflows a map product should own.

Campaign atlas

Build a TNO 1962 political briefing map.

Start from a named world state, adjust presentation layers, add city and water context, and export a map ready for a scenario brief.

Infrastructure review

Inspect Japan road and rail density.

Use the preview to explain corridors, rail hubs, ports, and transport readiness before deeper editor work.

Presentation map pack

Turn one geography into multiple story views.

Move between political color, terrain, night-light, city, and infrastructure views to prepare a consistent visual set.

FAQ

Answer the questions a real map product page creates.

Is Scenario Forge a GIS tool or a map editor?

It is a scenario-first map workbench. It borrows GIS-style data discipline, then focuses the interface around political scenarios and presentation output.

What data sources does it use?

The current asset families include Natural Earth, geoBoundaries, GeoNames, NOAA ETOPO, NASA Black Marble style night-light assets, OpenStreetMap, Geofabrik, and country transport sources.

Can it work offline?

The public demo can run as a static web app in the browser. Larger refresh and sharing workflows belong to the local creator setup.

What can I export?

The editor supports presentation snapshots such as PNG and JPG, with layer styling kept close to the map workspace.

How mature are the transport layers?

Japan roads and railways are the clearest current transport view. Airports, ports, energy, industry, logistics, and resources are workbench/preview families.

What is the license model?

The current public surface is a live demo and repository. Creator, team, and cloud packaging are future product directions.

In progress

Transparent about what is ready and what is not.

Scenario Forge already has a strong core. Some transport-related surfaces are still intentionally presented as work in progress.

Active preview

Transport workbench

The workbench already lets users inspect transport layers and understand route density inside the map experience.

Ready view

Japan road preview

Currently the clearest transport view available in the product.

Shell stage

Rail and other infrastructure families

Road and rail stay the strongest public transport paths while airport, port, energy, industry, logistics, and resource views expand from the same map-layer pattern.

What’s new

A product surface that keeps moving.

Product-grade landing showcase

The homepage now gives visitors a faster path from product promise to visible maps, use cases, and answers.

Cloud save foundation

The local creator setup now supports a clearer path toward future shared project spaces.

Map data foundation

The checked-in catalog tracks 658 assets across geography, transport, palettes, and runtime views.

Ready to open the workbench?

Step into the editor when you want to move from idea to map.

The showcase explains the product. The editor is where you actually shape the scenario.